In a recent interview with Gamespot, Titanfall producer Drew McCoy said that he doesn't really care if the game makes a profit or not; he's simply happy to have made a game he enjoys playing:
"I don't know if it's making a profit, I don't know if it's meeting sales expectations. I don't really care.
I care that I worked on a game that I can sit down and enjoy playing. The fact that people enjoy it and it has made enough that we [get to] continue supporting it as a studio, that’s to me a success. We make games because we love them and we want other people to play them with us.”
McCoy didn't comment directly when asked if he feels that his game has pushed other developers of major franchises in the FPS genre (basically, Call of Duty and Battlefield) to think differently. But he did say that he hopes it's made designers want to try something new:
"I don't know if we've disrupted it. People are still going to make the cinematic 5-6 hour single-player, they're going to make the multiplayer, and maybe co-op that sandwiches in between. They're still going to throw 600 people at it, and do production values for production values' sake. But what I hope it's done is opened up designers to trying new things."