By Arthur Kabrick, October 2, 2012
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Action RPG Mass Effect 3, which released back in March, is getting its largest patch to date on Thursday October 4th, on all platforms, as revealed by an official post on the BioWare Forums. The patch mostly consists of bug fixes (and there are a lot of those), but there are one or two other major changes, such as a redesign of the Singularity power:
- Singularity no longer has a maximum number of charges and will only be destroyed when the time runs out
- Performing a biotic combo on someone floating in the singularity no longer ends the singularity
- Base cooldown changed to 8 seconds
- Base duration of the singularity changed to 8 seconds
- Base power now does 100 points of damage per second to all targets that are in range, even if not floating in the singularity
- Base power sets up biotic combos on everyone that comes into range (only 1 combo added per enemy per cast of singularity)
- Rank 3 changed to a damage over time bonus (used to be a radius and duration bonus)
- Evolve 1 changed to singularity duration bonus (used to be a hold duration bonus and number of charges increase)
- Evolve 6 now detonates biotic combos when the singularity explodes
For the full patch notes, have a look at the post itself.

























